projectTWO: early blender models in unity

i wanted to make some crystals-looking-architecture that would see in the terrain.. and some cave for my walrus colony. i’ve decided to make them transparent as they will suit the environment better than solid colours.

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previewscreensnapz001.jpg

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and here it is in unity

unityscreensnapz005.jpg

i have also added some fog in there as well.

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